Recreation and diversion are as necessary to our wellbeing as the more serious pursuits of life
The Recreation room inhabits the story tellers, the game players, the go-getters, the role-players, the chess champions, the board-gamers, the gamification experts, the graphic designers, the design engineers, the budding pianists, the graphic-novel writers, the moral artists, the design engineers and the surging scientists in the making.
Recreational activities relieve students of the feeling of fatigue, restores their energy and promotes a sense of joy.